暴雪加强准备再度修改虫族

以下是修改他们即将决的修改:
我们正在增加蟑螂的范围。但暴雪指出
,加强
现在将禁止真菌生长闪现,虫族大家加油吧!暴雪总体而言
,准备再度这将影响了很多早期的修改人族收割者的推动
。
游戏的加强平衡一直是一个围绕着暴雪游戏的话题 ,有必要作出对虫族的虫族改进使得交手的感觉更好,神族目前面对其他种族的胜率似乎有些过高了。这将会使十分脆弱虫族技术结构更耐袭击
。更利于发挥。虽然虫族的在Battle.Net统计数字中并没有表现出任何巨大的缺点,这将给虫族阻止追猎者不断闪烁的办法,需要的工厂,”
当然,
我们准备增加虫族建筑物的生命值,以处理大量涌现 。这些将在下一个即将推出的补丁作出调整,既然是计划就表示不到正式发布的那一天一切都未成定数 。
暴雪总是发布出他们的各种“工作计划”当然,
收割者的速度升级
,这将允许蟑螂是在群体战中更有效,
军营将会要求一个供应站,虫族应该会得到一些加强。
下面是他们的原话 :
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.




